21 November 2012

21 Nov 2012: pre-Thanksgiving horsing around

While everyone else was getting ready for Turkey Day travel, CHESS CLUB had an impromptu Wednesday afternoon meeting.

For the first time in quite some time, business was discussed.  Due to acrimony stemming from a draw at the previous meeting, some rules about The Shiny were proposed.  Basically, if there's a draw, the players can both agree to another regular game or one player can demand a blitz game.  Tentatively, it's been decided that 10 minutes each will be the time control for a Shiny-awarding blitz game.  Unresolved is the question of what happens if the blitz game is a draw: does the incumbent keep The Shiny or can the challenger demand another blitz game ?  Stay tuned !


Chess Pirate - Gabridoodle, 0-1
Time control: 10 minutes plus 30 seconds per move

The game began in the usual fashion, with the Pirate managing to prevent the Gabridoodle from doing his castling chore until move 12.  At move 9, the Pirate waxed almost philosophical, making a hum-drum move and then musing, "But really, what's the fucking point ?"  She then tried to distract the Gabridoodle by means of nose grease !  This may have rattled him in some subtle way, because he blundered a bishop away on move 18.  However, as usual, adversity was inspirational for the Gabridoodle.  At move 20 (see illustration), the Pirate's nose gear may have caused temporary chess blindness.  Instead of saving her queen from his horse, she castled long (perhaps proud of now knowing how to do so properly).  The rest was academic.

After this there was a just-for-fun (not Shiny) blitz game (five minutes each on the clock).  The Gabridoodle, as expected, lost on time but both players agreed that much progress was made.

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