10 May 2013

10 May 2013: in which a civil Pirate almost wins The Shiny

This fine spring day, Salem CHESS CLUB was the venue for a remarkably civil game.  However, as usual there were a few choice remarks:

Gabridoodle: "You're being suspiciously civil today."
Chess Pirate: "My nails are wet."

Chess Pirate: "That's right, back up bitch !"

Gabridoodle (referring to himself): "If you can't play well, play angry."
Chess Pirate: "Did you say Amish ?"

Chess Pirate: "Your turn,                         ."


Of interest to our friends at Salem CRIBBAGE CLUB, the Pirate and the Gabridoodle played three brisk games of cribbage.  The Pirate won the first game by about 5 points.  Game two went the Gabridoodle's way, also by about 5 points.  In the third game, the Gabridoodle waltzed away with it, winning by a wider, though not skunk-level, margin.


Gabridoodle - Chess Pirate, 1-0

The Pirate was on her way to winning this one, but some fancy footwork by the Gabridoodle and a Piratical blunder turned things around. The Gabridoodle retains The Shiny.

The Gabridoodle got into trouble in the early going.  Although he did a reasonably good job managing the Pirate's frenzied opening attack, he made a key blunder at move 8.  Instead of moving the e4 bishop somewhere or advancing the d-pawn, he castled.
     8. O-O Nxe4
     9. Nxe4 Qxe4

left him was down a horse and this led him into a severe crisis in the middlegame.

Here we have move 22, Rxg7.  At first blush, it might seem that the Gabridoodle didn't have his priorities straight.  With the middlegame crisis unresolved, he goes and snatches a pawn.  However, this was a vitally important move for him.  The Pirate had a 4-to-1 pawn majority on the kingside.  If something wasn't done about it, things might well have gotten stormy.

By move 37, the Pirate was down to only 1 kingside pawn.  Between that and the hideously doubled pawns on the b-file, the Gabridoodle was in slightly better shape, although still down a horse.  And now we have the move that turned the whole thing around.  The Pirate blundered away a rook (as shown in the diagram).  The Gabridoodle eventually sent the horse to the glue factory and also dealt with the h-pawn.  The rest was mopping up.

Finally, at move 56, we have a classic king-and-rook versus king checkmate.

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